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Italian Game: plans, not just moves

Level: Class F (800–1000)Topic: Openings35 minutes

In short

In the Italian Game White develops quickly and aims the bishop at f7. In the quiet line (Giuoco Pianissimo) White plays c3 and d3, castles, and later prepares d4 or a kingside build-up with Re1, Nbd2–f1–g3.

By the end you can

The lesson

In the Italian Game White develops quickly and aims the bishop at f7. In the quiet line (Giuoco Pianissimo) White plays c3 and d3, castles, and later prepares d4 or a kingside build-up with Re1, Nbd2–f1–g3.

For Black, the same set-up works: ...Bc5, ...Nf6, ...d6, ...O-O, and a timely ...a6 so that the bishop can retreat to a7 when White plays b4. Both sides should watch tactics on f7/f2 and pins with Bg5/...Bg4.

Learn the ideas behind each move. If the opponent plays something unexpected, you can still follow the plan instead of being lost after move 5.

Key points to remember

Examples

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Example 1. Giuoco Pianissimo main ideas.
Show the moves

1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. c3 Nf6 5. d3 d6 6. O-O O-O 7. Re1 a6 8. Nbd2 Ba7

Homework

Add the Italian main line to your repertoire and drill it five minutes a day.

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