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King and pawn vs king: opposition

Level: Class F (800–1000)Topic: Endgames35 minutes

In short

With a king and one pawn against a lone king, the attacking king must lead the pawn. The key idea is opposition: kings facing each other with one square in between.

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The lesson

With a king and one pawn against a lone king, the attacking king must lead the pawn. The key idea is opposition: kings facing each other with one square in between. The player who does NOT have to move holds the opposition, and the other king must give way.

For a pawn that is not on the edge, the attacker wins if his king reaches one of the key squares two ranks in front of the pawn (for a pawn on e4: d6, e6, f6). Once the king stands on the sixth rank in front of its pawn, the position is won no matter who is to move.

For the defender: stay in front of the pawn and take the opposition whenever possible. With a rook’s pawn (a- or h-pawn), the defender draws if his king reaches the corner.

Key points to remember

Examples

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Example 1. White’s king is on the 6th in front of the pawn: winning even when Black is to move.
Show the moves

1... Kd8 2. Kf7 Kd7 3. e6+ Kc7 4. e7 Kd6 5. e8=Q

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Example 2. White wins by marching the king ahead of the pawn and gaining the opposition.
Show the moves

1. Ke4 Kf6 2. Kd5 Ke7 3. Ke5 Kf7 4. Kd6 Kf6 5. e4 Kf7

Homework

Play K+P vs K from both sides against the engine until you win and draw every time.

Free further reading

More endgames lessons