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Can the king catch the pawn? The rule of the square

Level: Novice (400–800)Topic: Endgames25 minutes

In short

Imagine a square drawn from the pawn to its promotion square and the same distance sideways. If the defending king can step inside that square on its move, it catches the pawn.

By the end you can

The lesson

Imagine a square drawn from the pawn to its promotion square and the same distance sideways. If the defending king can step inside that square on its move, it catches the pawn. If not, the pawn promotes.

Remember that a pawn on its starting rank can move two squares, so draw the square from the square in front of it. Also check that nothing blocks the king’s path.

Key points to remember

Examples

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Example 1. The white king steps into the square of the a-pawn just in time.
Show the moves

1. Kd2 Kb7 2. Kc3 a3 3. Kb3 Ka6 4. Kxa3 Kb5

Homework

Set up 10 king-vs-pawn positions and predict the result before playing them out.

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