Candidate moves
In short
The first move that comes to mind is often not the best. Train yourself to name two or three candidate moves before you calculate any of them deeply.
By the end you can
- List 2–3 candidate moves before calculating
- Compare candidates instead of playing the first idea
The lesson
The first move that comes to mind is often not the best. Train yourself to name two or three candidate moves before you calculate any of them deeply. Include the forcing moves from CCT, the move your plan suggests, and a defensive move if the opponent has a threat.
Then calculate each candidate briefly and compare the resulting positions. This prevents “tunnel vision”, where you spend ten minutes on one idea and then play it even though a simpler move was better.
Candidate moves also save time: you know what you are calculating and why, so you don’t wander between ideas.
Key points to remember
- Name 2–3 candidates first
- Include forcing, planning and defensive moves
- Compare final positions
- Avoid tunnel vision
Examples
Show the solution
15. Qxf7+ Kh8 16. Qf8+ Rxf8 17. Rxf8#
Show the solution
48... d4 49. Kxe6 d3
Practise it
Solve puzzles on this idea: sacrifice puzzles, quiet move puzzles.
Homework
For 10 puzzles, write your candidates before solving.
More thinking process lessons
- What did my opponent just do? (Foundation)
- The safety check before every move (Novice)
- Checks, captures, threats (CCT) (Class F)
- A full thinking routine (Class D)
- Prophylaxis: what does my opponent want? (Class C)
- Recognising critical moments at the board (Class A)