Blackmar-Diemer Gambit
What is the Blackmar-Diemer Gambit?
The Blackmar-Diemer Gambit is a chess opening that begins with 1. d4 d5 2. e4. It is classified under ECO D00 and has 18 named variations. White chooses it with the move e4.
Moves: 1. d4 d5 2. e4
ECO: D00
Chosen by: White
Main variations
1. d4 d5 2. e4 dxe4 3. f3
1. d4 d5 2. e4 dxe4 3. Be3
1. d4 d5 2. e4 dxe4 3. Bc4
1. d4 d5 2. e4 dxe4 3. Nc3 Nf6
1. d4 d5 2. e4 dxe4 3. Nc3 e5
1. d4 d5 2. e4 dxe4 3. Nc3 f5
All 18 variations
| ECO | Variation | Moves |
|---|---|---|
| D00 | Main line | 1. d4 d5 2. e4 |
| D00 | Blackmar Gambit | 1. d4 d5 2. e4 dxe4 3. f3 |
| D00 | Diemer-Rosenberg Attack | 1. d4 d5 2. e4 dxe4 3. Be3 |
| D00 | Fritz Attack | 1. d4 d5 2. e4 dxe4 3. Bc4 |
| D00 | Main line | 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 |
| D00 | Lemberger Countergambit | 1. d4 d5 2. e4 dxe4 3. Nc3 e5 |
| D00 | Netherlands Variation | 1. d4 d5 2. e4 dxe4 3. Nc3 f5 |
| D00 | Reversed Albin Countergambit | 1. d4 d5 2. e4 dxe4 3. Nc3 c5 |
| D00 | Zeller Defense | 1. d4 d5 2. e4 dxe4 3. Nc3 Bf5 |
| D00 | Lemberger Countergambit, Endgame Variation | 1. d4 d5 2. e4 dxe4 3. Nc3 e5 4. dxe5 |
| D00 | Lemberger Countergambit, Lange Gambit | 1. d4 d5 2. e4 dxe4 3. Nc3 e5 4. Nxe4 |
| D00 | Lemberger Countergambit, Rasmussen Attack | 1. d4 d5 2. e4 dxe4 3. Nc3 e5 4. Nge2 |
| D00 | Lemberger Countergambit, Sneiders Attack | 1. d4 d5 2. e4 dxe4 3. Nc3 e5 4. Qh5 |
| D00 | Lemberger Countergambit, Soller Attack | 1. d4 d5 2. e4 dxe4 3. Nc3 e5 4. Be3 |
| D00 | Rasa-Studier Gambit | 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. Be3 |
| D00 | von Popiel Gambit | 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. Bg5 |
| D00 | Zeller Defense, Soller Attack | 1. d4 d5 2. e4 dxe4 3. Nc3 Bf5 4. f3 Nf6 5. Bc4 |
| D00 | von Popiel Gambit, Zilbermints Variation | 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. Bg5 Bf5 5. Bxf6 exf6 6. g4 Bg6 7. Qe2 Bb4 8. Qb5+ |
How to learn an opening
Learn the ideas before the moves: where the pieces go, which pawn breaks matter and what the typical middlegame plans are. Then play it, and after each game look up the point where you or your opponent left the known moves. MentoChess shows that point automatically for every game you import.
Opening lessons: Three golden opening rules · Scholar’s mate and how to stop it · Italian Game: plans, not just moves · Answering 1.d4: the Queen’s Gambit Declined · Meeting the Sicilian with 2.c3 · From moves to structures