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King's Pawn Game

What is the King's Pawn Game?

The King's Pawn Game is a chess opening that begins with 1. e4. It is classified under ECO B00–C44 and has 38 named variations. White chooses it with the move e4.

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Moves: 1. e4

ECO: B00–C44

Chosen by: White

Main variations

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King's Pawn Game C20
1. e4 e5
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Alapin Opening C20
1. e4 e5 2. Ne2
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King's Head Opening C20
1. e4 e5 2. f3
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Leonardis Variation C20
1. e4 e5 2. d3
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MacLeod Attack C20
1. e4 e5 2. c3
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Mengarini's Opening C20
1. e4 e5 2. a3

All 38 variations

ECOVariationMoves
B00Main line1. e4
C20Main line1. e4 e5
C20Alapin Opening1. e4 e5 2. Ne2
C20King's Head Opening1. e4 e5 2. f3
C20Leonardis Variation1. e4 e5 2. d3
C20MacLeod Attack1. e4 e5 2. c3
C20Mengarini's Opening1. e4 e5 2. a3
C20Napoleon Attack1. e4 e5 2. Qf3
C20Tortoise Opening1. e4 e5 2. Bd3
C20Wayward Queen Attack1. e4 e5 2. Qh5
C20Bavarian Gambit1. e4 e5 2. c4 d5
C20Beyer Gambit1. e4 e5 2. d4 d5
C40Busch-Gass Gambit1. e4 e5 2. Nf3 Bc5
C20Clam Variation, King's Gambit Reversed1. e4 e5 2. d3 f5
C40Damiano Defense1. e4 e5 2. Nf3 f6
C40Gunderam Gambit1. e4 e5 2. Nf3 c6
C20MacLeod Attack, Lasa Gambit1. e4 e5 2. c3 f5
B07Maróczy Defense1. e4 d6 2. d4 e5
C40McConnell Defense1. e4 e5 2. Nf3 Qf6
C20Wayward Queen Attack, Kiddie Countergambit1. e4 e5 2. Qh5 Nf6
C44Dresden Opening1. e4 e5 2. Nf3 Nc6 3. c4
C20King's Head Opening1. e4 e5 2. f3 Nf6 3. Nc3
C44Pachman Wing Gambit1. e4 e5 2. Nf3 Nc6 3. b4
C44Tayler Opening1. e4 e5 2. Nf3 Nc6 3. Be2
C40Busch-Gass Gambit, Chiodini Gambit1. e4 e5 2. Nf3 Bc5 3. Nxe5 Nc6
C20Clam Variation, Radisch Gambit1. e4 e5 2. d3 Nf6 3. f4 Bc5
C40Gunderam Defense, Gunderam Gambit1. e4 e5 2. Nf3 Qe7 3. Bc4 f5
C20MacLeod Attack, Norwalde Gambit1. e4 e5 2. c3 d5 3. Qh5 Bd6
C20Philidor Gambit1. e4 e5 2. d4 d6 3. dxe5 Bd7
C40La Bourdonnais Gambit1. e4 e5 2. Nf3 Qf6 3. Bc4 Qg6 4. O-O
C44Schulze-Müller Gambit1. e4 e5 2. Nf3 Nc6 3. Nxe5 Nxe5 4. d4
C44Tayler Opening1. e4 e5 2. Nf3 Nc6 3. Be2 Nf6 4. d4
C40Damiano Defense, Damiano Gambit, Chigorin Gambit1. e4 e5 2. Nf3 f6 3. Nxe5 Qe7 4. Nf3 d5
C20Weber Gambit1. e4 e5 2. d3 d5 3. exd5 c6 4. dxc6 Nxc6
C44Tayler Opening, Basman Gambit1. e4 e5 2. Nf3 Nc6 3. Be2 Nf6 4. d4 exd4 5. e5
C44Tayler Opening, Inverted Hanham1. e4 e5 2. Nf3 Nc6 3. Be2 Nf6 4. d3 d5 5. Nbd2
C40Damiano Defense, Damiano Gambit1. e4 e5 2. Nf3 f6 3. Nxe5 fxe5 4. Qh5+ g6 5. Qxe5+ Qe7 6. Qxh8
C20Wayward Queen Attack, Mellon Gambit1. e4 e5 2. Qh5 Nc6 3. Bc4 Nh6 4. d3 g6 5. Qf3 f6 6. Ne2 d5

How to learn an opening

Learn the ideas before the moves: where the pieces go, which pawn breaks matter and what the typical middlegame plans are. Then play it, and after each game look up the point where you or your opponent left the known moves. MentoChess shows that point automatically for every game you import.

Opening lessons: Three golden opening rules · Scholar’s mate and how to stop it · Italian Game: plans, not just moves · Answering 1.d4: the Queen’s Gambit Declined · Meeting the Sicilian with 2.c3 · From moves to structures

Other openings starting 1. e4

Sicilian DefenseRuy LopezFrench DefenseItalian GameKing's Gambit AcceptedCaro-Kann DefenseAlekhine DefenseKing's Gambit DeclinedScotch GamePetrov's DefenseFour Knights GameScandinavian Defense